BROOM (jeu de cartes) Introduction Scopa is a traditional Italian game and fun, much loved by the Italians. Unlike Trump, in the end it makes more games by adding the points made in each one until someone comes to a total fixed and the game ends. This is a feature that makes it special, the Italians use to go to the bar and play with a glass of wine.
The broom is typically played with Italian English-suited cards. There are a lot of variations on the purpose, in some parts of Italy to play with the Ace that takes it all, but is not considered broom, for others it is considered broom, for others it is a simple paper. In Scopone you play with all four cards in hand, ten-player, in the classic broom instead are only three each.
Rules - played with a deck of 40 cards of four different suits
- you decide how many points needed to win, tipicamenete 11, 21 or 31. We continue to make matches until one player or pair to score more than that, and then wins.
- played in two of three against each other in four or in pairs. There croup. The players sit on the table, alternating according to the couple.
- Typically, each player draws a card and whoever draws the highest is the dealer
- the cards are dealt counterclockwise three per player (or ten if you scopone games) and four are on the table face-up visible all, the deck is placed face down on the table
- the player to the right of the dealer starts by laying the first card, and so do the other players one at a time counterclockwise. Each player can lay any of their cards. The aim is to lay a card of the same value of an already present, or value of the sum of two or more present. the seed does not matter. For example, take a horse a horse, but can also take a five and a four (because the value of the horse is nine). If the table were present in a horse, a five and a four, putting down a horse you can not make money but this would take the horse.
- lays an ace takes all the cards in the table.
- a hard hand three times, that is, each player throws a card one at a time until you finish what you have. Then each player gets three cards and other reset of it.
- if a player placing a card can take all the cards on the table that is a point and is called "Broom."
score card
- one point for each broom made
- One point for those with more cards
- one point for those who have more money
- one point for those with the 7 of diamonds called "Seven beautiful"
- one point for those with the king of diamonds called "King beautiful "
- one point for those with pristine Primera (Septuagint) The pristine has an interesting calculation: the seven-worth 21 points, six points is 18, the ace is worth 16, the five worth 15, the four 14-point, three 13-point, the two 12 points, face cards as 10 points. For every seed you add up the scores of higher-value cards, one for seed. The player or pair has the highest score won a point primero.
The Scope is a card game played with an Italian game of forty cards. It is a card game most popular in Italy as well as briscola.
It is usually played with two players or two teams of two players, but they can also play three, four or six independent players.
cards To play this game, you can use an Italian card game, with color cups, swords, sticks, purse, or 4 families of 10 cards:
- the "Bastoni" (sticks)
- the "dinar (TND, sometimes
called "round", the drawings are in fact coins on which is drawn a sun) - the "coppa" (cuts)
- the "spada" (swords)
There are cards numbered from 1 to 7, and three cards: the Jack (8), jumper (9) and King (10). The numbered cards are set to the number they wear. The game
players are arranged around a table. If we play as a team, players of the team are facing. It then appoints a donor.
The dealer deals three cards Each player, starting with the player to his right and turning it counterclockwise around the table. At the same time, the dealer four cards on the table.
If among these cards, there are three kings, the deal is not valid and the donor again.
The player to the right of the dealer begins: either he places a card on the table, or he plays a card to make a crease. To make a fold, it is necessary that the player's card has the same face value that the card he wants to go. It can also take two cards if the sum of their values \u200b\u200bis the card played by the player. In both cases, the maps submitted by the player and caught hers and are removed
the game Example: The player has 2 of the money, 5 and 7 of swords with sticks. On the table there is the ace of deniers, 5 and 6 cups of swords. The player may then either put on 2
money;
take five cuts with 5 swords;
or take the ace of deniers and 6 of the 7 swords with sticks.
It is forbidden to place a card with which one could make a crease. If, for example, a 2 and 4 are raised, the player can not put a 6, unless you take the two previous maps. More when we put a card that can at once take a single card or a combination of maps, we must take the least cards as possible.
With a map, a player can capture one or two cards (but not three or four). However, in many variants it is allowed to capture more than two cards, thus multiplying the scopa (that is to say the means of capturing all the board cards): this makes the game more attractive.
Once all players have played their three cards, the dealer deals three more cards to everyone and it starts with the player to the dealer's right until there are more cards. It does not map to the center of the table.
Once the donor has played the last card, the last player to have done a trick collects the cards that remain on the table.
Then, calculate the points for each player or team and the new donor (to the right of the above) again.
Points Points are awarded at the end of each round. If we play as a team, both team members combine their cards to calculate the points. There are 4 points per game, respectively, which are distributed to the player who:
the most cards;
the most money;
7 of the money (he Settebello: the 'beautiful seven');
best cards of each color (see below). To determine
who has the best cards of each color, each player selects the best map he has in every color in the order below and sum the values \u200b\u200bof these four cards:
7: Twenty-one points;
6: eighteen points;
as: sixteen points;
5: fifteen points;
4: Fourteen Points;
3: thirteen points;
2: twelve points;
king, knight and knave, ten points each.
For example, with seven cuts and money, the 6 of clubs and the ace of swords, the mark (21 + 21 + 18 + 16) = 76 points. Whoever scored the most points for the best cards wins the point of the item. If two teams
or players tie on an item, we assign no points for that item. For example, if two teams each have twenty cards, there is no point for the number of cards. On 7
of money is the card that is worth the most points in a game, because it contributes to each of the four items previously stated.
In addition to these four items (and thus four points), players are assigned extra points for each scopa they did during the game
A scopa is granted if a player takes all the cards on the table. If there is a 2 and a 4 on the table and a player takes them with a 6, he won a scopa. To scopa as easily, one of the cards of the trick is returned. The last shot of the player at the last trick collects all the cards, he does not score a scopa.
is played until one team wins eleven (or six, or twenty-one) points and has more points than other teams.